CURRICULUM VITAE

André Wesley Lins Oliveira
Unity Developer
Manaus, Brazil


I am a Unity Developer with Post Graduate in Game Development and a Bachelor of Technology degree in Systems for Internet (completed Cum Laude). During the degree, I was a member of a game development team for 2 years, and than I worked as game development teacher for 3.5 years of experience, ending in 2018. And now, since 2019, I am Unity Developer working with games and XR projects.

KNOWLEDGES

CODING

C#

Basic: SQL

Basic: JavaScript

Basic: Java

Basic: PHP

DEVELOPMENT

Unity

Game Development

Object Oriented Programming

Design Patterns

XR - eXtended Reality
(AR, VR and MR)

Git

GENERAL

Scrum

Basic: Game Design

Basic: User-Centred Design

Basic: UX Design

LANGUAGES

Portuguese (brazilian) Native

English
Intermediate / Technical

Spanish (Latin American)
Basic

PROFESSIONAL EXPERIENCES

Software Developer (Unity)

mar/2021
current

Sidia - Institute of Science and Technology

Mobile game development
XR Development

Unity Developer

jun/2019
jan/2021

Freelancer

Mobile development with Unity
Mobile game development
AR and VR app development
- Vuforia
- Oculus Integration (Quest)
- ARFoundation

Game Developer

jan/2019
mar/2019

PushStart

Game development using JavaScript with PixiJS based SDK.

Qualification Consultant (Games)

aug/2015
dec/2018

CESAR - Recife Center for Advanced Studies and Systems

Taught game development classes (classes main content: Unity, Scrum, Game Design and User-Centred Design).

Game Programmer

aug/2013
jun/2015

Fábrica de Software do UNIPÊ
Universitary extension

Volunteer work (3 semesters)
Scholarship (1 semester)

Game Development using Unity into special University program what works similarly to a junior enterprise

ACADEMIC EDUCATION

Graduate in Game Development (Lato Sensu)

2020-2021

National Service of Commercial Learning in São Paulo (SENAC-SP)

Bachelor of Technology in Systems for Internet (with honors)

2013 - 2015

João Pessoa University Center (UNIPÊ)

*Short Degree (2.5 years)

COMPLEMENTARY EDUCATION

Shader Development From Scratch for Unity with CG

2022

Holistic3D (Udemy)

Game Design: Arts and Concepts Specialization

2018

California Institute of the Arts - CalArts (Coursera)
Coursera Verified Certificate
Program with 5 integrated courses

Scrum Training

2016

CESAR - Recife Center for Advanced Studies and Systems

Game Design and Development Specialization

2016

Michigan State University - MSU (Coursera)
Coursera Verified Certificate
Program with 5 integrated courses

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